Anime Studio Debut 6


  • Anime Studio Debut 6 offers complete animation for digital artists–perfect for first time animators, hobbyists and digital enthusiasts
  • Create your own art using intuitive vector-based draw, paint and fill tools; or easily import artwork from popular graphics programs and use pre-built content to get started fast
  • Point-and-click to attach bones to your characters for easy manipulation and reduce production time over traditional frame-by-frame animation
  • Inverse Kinematics moves your character naturally between keyframes for smooth animations
  • Export your creations to the most popular web and video formats supported by FaceBook and MySpace, or upload your animation directly to YouTube from within Anime Studio

Product Description
Complete Animation for Digital Artists: The fun, quick and affordable way to create animations, Anime Studio is the ideal solution for first time animators, hobbyists and digital enthusiasts. Create and Import Content: Create your own art using intuitive vector-based draw, paint and fill tools. Easily import artwork from popular graphics programs and use pre-built content to get started fast! Bone Rigging Saves Time: Point-and-click to attach bones to your chara… More >>

Anime Studio Debut 6

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  1. #1 by ostawookiee on April 19, 2010 - 5:30 pm

    Anime Studio 6 is a simple vector drawing program (like Adobe Illustrator) which gives you the ability to add a skeleton of bones to your drawing. This allows you to define movement abilities and ranges to the parts of your drawing. The animation part of the program just creates all the intermediate frames between the ones you define. For instance, if you have your drawing rotate 90 degrees over 90 frames, you need only define the first and last frame and Anime Studio produces the other 88 frames with the drawing rotated 1 degree more each time.

    The animation can be unintelligent at times – it seems to do a brute force / shortest distance calculation. Example – I had a character who tilted its head back and forth, and instead of bobbing it back and forth, it actually rotated the head full around in a circle in such a way that’s not physically possible, so then I had to go back and add more frames in between to guide it to act correctly.

    Overall I might use it more to make still cartoons, using the bone/skeleton features to position my characters more easily, rather than having to redraw each time. Though, some redrawing will have to be done as Anime Studio being 2D can’t handle objects turning from left to right, such as someone spinning around. Having previously produced with 3D programs such as Poser, Anime Studio feels very limited.
    Rating: 3 / 5

  2. #2 by The Writing Chef on April 19, 2010 - 8:01 pm

    So far I haven’t really used it, mainly because it seems more like a toy. I haven’t figured out a practical use for it.
    Rating: 3 / 5

  3. #3 by Chris Carter on April 19, 2010 - 8:37 pm

    I am drawn to all graphics programs if for no other reason than to see how they work and what they can do. This application appears to be a lot of fun to play with, and that is about all I had in mind to start with. I have not really given it much time to date but winter is moving in and there will be more time to play.
    Rating: 4 / 5

  4. #4 by Jojoleb on April 19, 2010 - 10:22 pm

    Looking at some of the examples in SmithMicro’s gallery, there is no doubt that Anime Studio Debut 6 can create some stunning animations. This is a powerful 2D animation program, but it is not the easiest thing to use in the hands of a beginner. From the perspective of someone who is quite computer savvy, but a newbie to the animation scene, this program is often difficult to use, not terribly user friendly, and after a few weeks of tinkering I was not able to generate anything close to impressive.

    Once again, please realize that this review is from the point of view of someone who has never used computer animation tools before. It may well be that in the hands of a more experienced user, the tools here are accessible and easy to use. It may also be that when compared to similar programs this one is amazingly user friendly, fast, and easy to use. However, I can only reflect on my experience as a beginner; so take this review with a grain of salt if you are more experienced.

    The program comes attractively packaged and can be used on either a PC or a Mac. I used the Mac version of the program. It installed quite easily and was up and running within minutes. The program comes with a quick start guide and a number of tutorials that go over the basics. Even so, the menus are not all that user friendly and the program does not guide you to the correct place when you are going wrong. The help menus were similarly of little use to me. Once again, this may reflect my overall lack of experience with these kinds of programs.

    Once properly oriented, it was easy enough to make basic shapes. After finding the appropriate menus, there were a number of pre-made animations, characters, and backgrounds that could be placed within a scene. It has a built-in vector drawing program. This is definitely serviceable, but there are better ones out there. I did not try it, but you can apparently import images from another vector drawing program if you prefer this.

    A major positive here was the ‘bones system’ employed by the program. Basically, you embed mini-armatures and connect them with joints. This allows you to move your characters or objects like you would a marionette. This truly simplifies moving a character in space. It is also helpful that you simply move the bones to the desired position and the program actually animates it for you–this is not a ’stop motion’ kind of technique and really speeds things up. However, just as there are good puppeteers and bad puppeteers there are good and bad animators. Sadly, there is apparently a steep learning curve. My characters move more like robots than they do actual people.

    Layers are relatively easy to navigate. There are supplied backgrounds or you can draw your own. The program allows you to manipulate the layers separately for desired effects. There are also some pre-animated images that you can place into your movie. These can be customized as you desire and moved around as objects. Unfortunately, these are drawn in diverse styles and are not separated into families. So you have Manga kinds of human characters, some classic animation type objects and characters, and others that look more cartoonish and Homer-Simpsonesque. You can make your own characters, of course, but this can be a tedious and labor intensive process.

    Sound tracks and music can also be added as can voice effects with ‘automatic lip synching.’ I wasn’t good at syncrhonizing the music with the video, but I’m sure that could come over time if I press on. And I didn’t try the lip synching.

    As these are 2D animations and not 3D vector characters, they cannot be turned around in space–you will not be animating the latest Disney production with this program. You are stuck with frontal and side views. Even so, many clever effects can be achieved as can bee seen in the Smith Micro gallery.

    I am not familiar with similar programs in the past. It may well be that this program is a real breakthrough, saving time for the hard core animator or enthusiast. For me, however, I found the process frustrating and often difficult. I started off with a great deal of motivation, really wanting to roll up my sleeves and create some great animation. However, I would not have persisted in creating anything had I not received the program through Vine and needed to write a review. My results were distinctly unimpressive–more like a silent version of Terry Gilliam’s Monty Python animation than a cartoon, except even more primitive. But at least I got some results.

    One interesting side point is that during this process I was so frustrated I started to look for other options. I had remembered reading about ‘Alice,’ a program developed by Randy Pauch (writer of The Last Lecture) and others at Carnegie Mellon University. His goal was to create a highly user friendly program that could teach basic programming to students and be used by anyone, not just computer science majors. This is a free download and can be found at its own website with a quick Google search. As it turns out, there is less flexibility with Alice, but the learning curve is more manageable. The results are astounding and the process is less frustrating for the beginner.

    So I’m giving this one 3 stars. Guys like me should stick to Alice. The enthusiasts, avid hobbyists, and professionals can clearly get amazing results with Anime Studio, and I will continue to admire them on the sidelines. However, the learning curve is steep for the beginner and the results for the newbie are limited.
    Rating: 3 / 5

  5. #5 by M. Smith on April 20, 2010 - 12:59 am

    no instructions they want you to print out 96 pages to learn how to use this product Im very unhappy with it…….
    Rating: 2 / 5

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